Cloudflare-first restart

Validate the server flow before paying for idle VPS capacity.

Reactor is coming back with Cloudflare container previews for checkout, lifecycle, logs, and control-panel validation. When customers need real game TCP/UDP endpoints, paid servers graduate to Hetzner.

Estimate costs
Reserve a paid-server slot

Cloudflare previews stay cheap. Paid Minecraft, Valheim, Rust, and Palworld servers move to Hetzner after enough requests come in.

No card required. Requests decide when Reactor rents production game-server capacity.

What this validates before spending money

Checkout intent

We can measure which games, tiers, and regions people choose before committing to persistent compute.

Control-panel trust

Customers can see server lifecycle, logs, and configuration UX before a production game port is provisioned.

Support burden

Preview sessions expose onboarding questions, missing docs, and game-specific confusion before we scale support.

Why paid game servers still move to Hetzner

Cloudflare Containers are routed through Workers and are suitable for HTTP/WebSocket preview flows. Public game protocols that require direct inbound TCP or UDP ports still need a conventional server provider. Reactor will use Hetzner after revenue proves the demand.

Cloudflare preview FAQ

Can Cloudflare Containers host public Minecraft or Valheim game ports?

Not for the paid production path. Reactor uses Cloudflare Containers for HTTP and WebSocket preview sessions. Public game TCP and UDP ports still move to Hetzner when a customer needs a real game address.

What does the preview prove before Reactor rents servers?

The preview proves checkout intent, control-panel lifecycle actions, logs, configuration UX, and support questions before Reactor pays for persistent VPS capacity.

When does a preview become a paid server?

A preview becomes a paid server when a customer needs direct game ports, persistent compute, or a community-sized setup that justifies Hetzner infrastructure.